
Chamber
Well-dressed and well-armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.
- Role
- Sentinel
- Abilities
- 4
Abilities
Keys follow the default game bindings.
CTrademark
EQUIP a destructible Trademark. FIRE to place. Triggers on nearby visible enemies in range, creating a zone that slows all players. Can be recalled.
QHeadhunter
EQUIP Headhunter. FIRE to shoot. ALT FIRE to aim down sights.
ERendezvous
EQUIP a destructible Rendezvous. FIRE to place. While in range, REACTIVATE to instantly teleport to it. Can be recalled.
XTour De ForceUltimate
ACTIVATE to access a sniper rifle that deals lethal damage with direct hits to the upper body. FIRE to shoot. ALT FIRE to aim down sights. On kills, create a zone that slows all players.
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
